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I'll upvote you because your asking me to validate my point, and I'll also answer.

The "rage" does serve a purpose. First, it's a sign to others who would do the same thing that Apple is doing, that we don't like it. If we didn't say anything, others might assume it's accepted, and do the same thing. This would be harmful.

Secondly, if this "rage" is loud enough, it might make Apple change their mind, or come to some compromise. While this wouldn't solve the problem, nor would people forget (two reasons I don't think Apple will change this), it would force Apple to recognize the folly of it's ways. Apple is focused on the user experience, and in this case, the user is the developer.

Next, their intent is not the same as their actions.

"I don't see them deciding to drop cross platform game engines."

But they are. And it's not the official store. It's the only store.

You make the mistake of thinking that "rage" is itself useless. I'll agree it might not seem like anything gets accomplished, but it at least gets the issue out there. Lots of "rage-less" discussion has occurred, and much of it, I believe, a result of reason rising above the general rage, and exists because there was rage to begin with.

Finally, something has happened. You say it's "changed language in their dev agreement for an unreleased platform." But when should people complain? After it's released? No, the time to complain is when it's previewed. At least then something can be done about it. Before it get's released.




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