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>Not with the anti-skeuomorphism tirade however. That is pure propaganda.

Maybe let's put it this way: a lot of it is misguided and/or throwing the baby with the bathwater.

But it does have some merit in some cases: when the skeuomorphic design dictates the use according to non-existing in the digital world constrains.

For example the dreadful DVD player apps of yore, that mimicked physical DVD players, making us push the same inconvenient buttons we hated on the physical devices too, but without any reason like the physical objects had.




> dreadful DVD player apps of yore, that mimicked physical DVD players, making us push the same inconvenient buttons we hated on the physical devices too.

Yes! But you see those were "bad designs" even in physical world and those were copied over to apps. It's isn't a fault with skeuomorphism per se, but in the design that were referred from.




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