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Crash Bandicoot did something like that, didn't it?



Crash did not really do anything weird with the CD drive, it just read from the disc a lot. So much, in fact, that a single playthrough would hit the disk more times than the drive was rated for (the drive was rated for some 70000 reads, but completing the game required something like 120000). [1]

[1] http://all-things-andy-gavin.com/2011/02/06/making-crash-ban...


I can't remember for sure but if you haven't already you need to read this blog series on the making of Crash Bandicoot http://all-things-andy-gavin.com/video-games/making-crash/ It's one of my favourite reads.




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