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Pretty sure this is just a one man side project, not something made by a full dev studio. Give him some time!

Anyway, if the guy is anything like me, he's probably hoping someone will waltz in and run the concept ahead of him, so he can play it without having to build it himself.

Really though, he's pretty save. It's too complex for the average indie to motor through, and it's too out there for a big studio to steal. Plus, aside from that, Chris Hecker is enough of a name that if someone tried to rip off the idea, he could probably litigate successfully.




I'm sure people will, indeed, run the concept ahead of him. I hope they do (or he hurries) because I can't wait to play it.

Variations would also be awesome--- Spy versus Spy would also be a stellar spin and maybe even more fun. Imagine trying to figure out if that "guest" is also a human spy who has identified you and is about to stab you when you turn your back.




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