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> Why not just use a real VR headset then?

Because a "real VR headset" includes the cost of the display screen and requires an external control device, whereas a mobile VR headset uses a mobile device that you would probably have already anyway as both the control device and display, and so is significantly less expensive and less hassle to use, even if you never use it anywhere but inside your own house.

> When the prices come down on this stuff it'll just be seen as another peripheral for your computer.

Mobile VR is just another peripheral for your computer -- the little computer most people carry around in their pocket, not the big clunky ones that less and less people are bothering with.

EDIT: By "control device", above, I mean the processing center, not the user interface device (which will still need to be separate for a mobile VR device.) I see that that could be misunderstood.




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