Nice. I suppose I should try optimizing the Lua code some more. There are some nasty branches in there that might slow it down.
The Lua code is not exactly identical to the rust code. I test all numbers less than n, as opposed to counting n primes. I set n so it got slightly more primes than the rust code though.
The Lua code is not exactly identical to the rust code. I test all numbers less than n, as opposed to counting n primes. I set n so it got slightly more primes than the rust code though.