That sounds like a lot of stuff to take on for a first product. Because existing players already have long feature lists, you can't compete at first by having a longer list. It'd be better to start with one single, simple, useful thing and expand from there.
Cross-platform is interesting. Are there large installations that need to migrate between Intel and ARM boxes seamlessly? That's the sort of feature that might make someone switch distros.
Cross-platform is interesting. Are there large installations that need to migrate between Intel and ARM boxes seamlessly? That's the sort of feature that might make someone switch distros.