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>>though it's worth mentioning that the greatest difficulties are never, ever technical, they're always about people and feelings, which can surprise a lot of new managers

It can also frustrate developer-turned-managers. Dealing with software is in some ways easy because, for the most part, software is predictable: you get the same output for a given input. If you open your browser console and do:

console.log("Hello")

The output is always "Hello".

But if you go to a human and say hello, depending on their mood and feelings at that moment, you can get wildly different reactions.

P.S. I oversimplified, of course. The same function can give different results based on state, data, etc. But the point is, software is rational whereas humans are not always thus.




All you need is a mood monad. That'll fix the pesky state problem.


Can you give me a quote for a hundred man-year supply of it? Preferably in a tasteless, soluble form, so I can add it to their lunch.




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