Nice! But the initial drops are too similar to a perfect oval. You can try to make some randomness to the initial shape to make it more realistic. (It's much easier to say this than to make a simple model that looks good.)
I did try that, but weirdly shaped drops looked weird on the animation! I was meaning to add a couple of drops close to each other to mitigate that but had no time for experimenting anymore.
I've been wanting this for years. All the "rain" live wallpapers I've found out there were basically video players. I wanted something you could apply your own backdrop to, control rain amount, stickiness, and possibly even angle of flow depending on phone orientation.
Unfortunately, my specialty is embedded dev, not GL, so I've been waiting for someone else with the skills to do so :)
You need to run it from a web server. Open a shell on the root directory and run `python -m SimpleHTTPServer 8888` on it. Browse to `localhost` on 8888.
Very cool, I love it but one point though is that the rain drops look to me like they're being observed from some point (vantage point) outside in the rain and not from inside behind the glass.
Any of you guys have noticed this or it's just me?
It looks ridiculously cool. We will definitely have to add this to Goo Create somehow, either as a fullscreen post-effect or as a special shader to apply to windows or other transparent objects.