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I've played both and while the expansions do make the game better it's still nowhere close to as good as Agricola in the interesting decisions department. There's still way too many trivial things for you to manage and way too few situations where you have to stop and think for several minutes before proceeding.



That's why I still like the original Master of Orion: they really paired down the micro-management there.

The boardgame Eclipse compares somewhat. (Though Eclipse really wants to be a computer game.)


MOO2 is amazing BUT that game will never be remade. I loved the unbalanced Civs. We see this in Crusader Kings 2 and Europa Universalis where the challenge level is based on who you start with. Most people HATE that and demand balanced games with equal opportunity to win with any civ. This is why all the other masters of orion games and clones have failed. The games are just not that interesting with a more complicated but still equally easy victories.

Can someone please port Masters of Orion 2 with a tweaked interface for tablets?!?!?!?


Free Orion (http://www.freeorion.org/index.php/Main_Page) is a remake of (mostly) MoO2.

> This is why all the other masters of orion games and clones have failed.

You are aware that I was praising MoO for simplicity and railing against MoO2 as being too complicated already?

MoO2 was too complicated with everything but the kitchen sink. Moo kept it simpler. (The civilizations are just as unbalanced in MoO as in MoO 2.)

> The games are just not that interesting with a more complicated but still equally easy victories.

Up the difficulty lever they give you at the beginning of most games.




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