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>despite having orders of magnitude fewer options per turn and turns per game.

You say despite, but I think that's half the reason why the decisions are more interesting.




My wording was a bit ambiguous. You interpreted it to mean the decisions themselves are more interesting in Agricola. That is definitely true, but I also meant that there are more of them despite a much shorter play time and far fewer opportunities for them. One is a question of overall yield while the other is a question of efficiency; I believe Agricola wins on both counts.




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