| | Prevent broken builds from slowing your team down (substantial.com) |
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1 point by hmeh on June 24, 2015 | past
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| | Quickly switch Harvest tasks with Keyboard (substantial.com) |
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1 point by hmeh on June 10, 2015 | past
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| | Mocks and Stubs aren't objects, they're methods (substantial.com) |
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8 points by hmeh on Feb 5, 2015 | past
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| | What Can Mozilla Teach Us About Values? (substantial.com) |
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1 point by Shwanton on April 14, 2014 | past
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| | Heap Analytics vs. Mixpanel – Which is better? (substantial.com) |
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16 points by radamant on April 3, 2014 | past
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| | Super easy browser testing with rails (substantial.com) |
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1 point by hmeh on March 28, 2014 | past
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| | Lessons & Mistakes implementing the Mixpanel analytics platform for iOS (substantial.com) |
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1 point by Shwanton on March 5, 2014 | past
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| | Dungeon Highway – An Exercise in Validated Fun (substantial.com) |
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1 point by Shwanton on Feb 25, 2014 | past
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| | 3 tips for mobilizing a web app. (substantial.com) |
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1 point by Shwanton on Feb 19, 2014 | past
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| | CSS(ish) for iOS – Styling with NUI (substantial.com) |
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1 point by Shwanton on Jan 29, 2014 | past
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| | Insight into the process at Substantial (substantial.com) |
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1 point by bluetrust on Jan 27, 2014 | past
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| | Our experiment to deliver better products faster. (substantial.com) |
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1 point by Shwanton on Jan 23, 2014 | past
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| | Quake-style Developer Console in Unity3d (substantial.com) |
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1 point by Shwanton on Jan 20, 2014 | past
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| | Satisfying Customers Means Building The Right Thing (substantial.com) |
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1 point by aaronbrethorst on Jan 10, 2013 | past
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