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Trying and mostly failing to optimize frustum culling (paavo.me)
3 points by lukastyrychtr 3 months ago | past
Trying and failing to optimize frustum culling in a WebGL and TS and Rust engine (paavo.me)
3 points by paavohtl 3 months ago | past | 1 comment
Why Cities: Skylines 2 performs poorly (paavo.me)
901 points by paavohtl on Nov 5, 2023 | past | 563 comments
Bypassing early 2000s copy protection for software preservation (paavo.me)
7 points by paavohtl on Dec 27, 2021 | past
Rendering large 3D tilemaps with a single draw call at 3000 FPS (paavo.me)
5 points by paavohtl on April 10, 2021 | past
Rendering large 3D tilemaps with a single draw call at 3000 FPS (paavo.me)
1 point by paavohtl on April 6, 2021 | past

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