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Trying and mostly failing to optimize frustum culling
(
paavo.me
)
3 points
by
lukastyrychtr
3 months ago
|
past
Trying and failing to optimize frustum culling in a WebGL and TS and Rust engine
(
paavo.me
)
3 points
by
paavohtl
3 months ago
|
past
|
1 comment
Why Cities: Skylines 2 performs poorly
(
paavo.me
)
901 points
by
paavohtl
on Nov 5, 2023
|
past
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563 comments
Bypassing early 2000s copy protection for software preservation
(
paavo.me
)
7 points
by
paavohtl
on Dec 27, 2021
|
past
Rendering large 3D tilemaps with a single draw call at 3000 FPS
(
paavo.me
)
5 points
by
paavohtl
on April 10, 2021
|
past
Rendering large 3D tilemaps with a single draw call at 3000 FPS
(
paavo.me
)
1 point
by
paavohtl
on April 6, 2021
|
past
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