Hacker News new | past | comments | ask | show | jobs | submit | from login
OOP Is Dead, Long Live OOP (2018) (gamedev.net)
1 point by YesBox 50 days ago | past
Shareware Amateurs vs. Shareware Professionals (gamedev.net)
3 points by raytopia 6 months ago | past
Dithered Fractal Interpolation for Procedural Generation (gamedev.net)
1 point by bryanrasmussen 6 months ago | past
New language/engine gamejam with cash prizes (gamedev.net)
1 point by turkeynecks 7 months ago | past
Nehe Productions – Everything OpenGL (gamedev.net)
2 points by raytopia on Oct 12, 2023 | past
Experimenting with Inverse Kinematics Implemented in U3D (gamedev.net)
2 points by klaussilveira on April 6, 2023 | past
Replicating Quake 3 character physics with U3D (gamedev.net)
1 point by klaussilveira on March 31, 2023 | past
U3D: Creating the Future for Urho3D (gamedev.net)
1 point by jakearmitage on Jan 25, 2023 | past
NeHe Productions – Everything OpenGL (gamedev.net)
2 points by marcodiego on May 18, 2022 | past | 2 comments
Mike Abrash on Fast Antialiasing (1992) (gamedev.net)
2 points by rsp1984 on June 6, 2021 | past | 1 comment
Orx – Portable Game Engine version 1.12 has been released (gamedev.net)
1 point by edgls on June 5, 2021 | past
Former Nvidia Dev's Thoughts on Vulkan/Mantle (2015) (gamedev.net)
1 point by ddtaylor on March 13, 2021 | past
PVS-Studio for Indie Developers (gamedev.net)
1 point by AndreyKarpov on Nov 12, 2020 | past
I need some help with the coding of a game I am working on (gamedev.net)
1 point by Officer_Erik_K on Oct 23, 2020 | past
GameDev is great for dev forums tutorials blogs projects portfolios news and mor (gamedev.net)
3 points by Officer_Erik_K on Oct 5, 2020 | past | 1 comment
GDC 2020 State of the Game Industry Report (gamedev.net)
1 point by tlarkworthy on Jan 30, 2020 | past
Algorithm to Rasterize an Octree in Isometric (gamedev.net)
1 point by phreda4 on Jan 16, 2020 | past
We Localized the Games for Asia (gamedev.net)
1 point by kris-master on Nov 27, 2019 | past
Most Requested Languages for Games (gamedev.net)
2 points by kris-master on Nov 27, 2019 | past | 1 comment
Game Design User Experience Best Practices // Ultimate Guide (gamedev.net)
1 point by atomlib on Sept 30, 2019 | past
Tiles to Curves: Fun with Voronoi Graphs (gamedev.net)
148 points by worldsayshi on July 11, 2019 | past | 8 comments
Understanding Constraint Resolution in Physics Engine (2018) (gamedev.net)
1 point by bryanrasmussen on June 6, 2019 | past
Designing Good C++ Game Middleware (gamedev.net)
1 point by pplonski86 on April 18, 2019 | past
The Faster You Unlearn OOP, the Better for You and Your Software (gamedev.net)
3 points by Fjolsvith on Dec 10, 2018 | past
OOP Is Dead, Long Live OOP (gamedev.net)
307 points by starbugs on Oct 18, 2018 | past | 345 comments
OOP is dead, long live OOP (gamedev.net)
5 points by henning on Oct 10, 2018 | past
OOP is dead, long live OOP (gamedev.net)
2 points by pjmlp on Oct 9, 2018 | past
OOP is dead, long live OOP (gamedev.net)
2 points by matt_d on Oct 8, 2018 | past
Graphics: Efficient Instancing in a Streaming Scenario (gamedev.net)
2 points by gamedevnet on Sept 24, 2018 | past
Area Light Shadows Part 1: PCSS (gamedev.net)
1 point by gamedevnet on Sept 17, 2018 | past

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: