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How texture bilinear filtering works (amigueloferreira.pt)
2 points by miguelferreira on March 5, 2017 | past
Humans are not constraint solvers (amigueloferreira.pt)
83 points by miguelferreira on Oct 13, 2014 | past | 27 comments
UI Layout and design: Android vs iOS (amigueloferreira.pt)
1 point by miguelferreira on Jan 25, 2014 | past

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