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How texture bilinear filtering works
(
amigueloferreira.pt
)
2 points
by
miguelferreira
on March 5, 2017
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Humans are not constraint solvers
(
amigueloferreira.pt
)
83 points
by
miguelferreira
on Oct 13, 2014
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27 comments
UI Layout and design: Android vs iOS
(
amigueloferreira.pt
)
1 point
by
miguelferreira
on Jan 25, 2014
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