Who are the authors for the content of the first month's issue? The articles on the site don't list an author, which makes me think it's all written by Edwin Nagle, which makes me wonder if anyone else will contribute to the monthly issues.
I highly recommend Scratch! I wrote a post of the resources that my kid used. It's the lowest friction way I know of to get kids actually creating something fun, with a pretty fast fast feedback loop.
On there I recommend 2 excellent tutorial series by Digipen that got my kid started, and then a higher level "Scratcher" to follow who has excellent tutorials that are more advanced than the Digipen series.
Basically, all of the Valve ones.
(Half-life 2, Half-life 2 Episode 1, Half-life 2 Episode 2, Team Fortress 2, Left 4 Dead, Left 4 Dead 2, Half-Life Alyx)
Each one of them is a time capsule of the techniques and game design philosophies at the time of development. Pretty sure there is a walk through on youtube for every single one of them, if you don't want to get the games yourself.
It's 4 episodes long (episodes 23-26). It's an overview of Sid's career, and so it's very similar to his autobiography, but I enjoyed listening to Sid talk about it in a different way than I enjoyed reading the book.
Seconded. There are also great interviews with Bruce Shelley and Bryan Reynolds there. The most recent episode with Jake Solomon involves a lot of Firaxis stories as well.
Thanks for the podcast suggestion. I look forward to listening to the interviews. Looks like there are quite some other interesting interviews there as well.
I offer old hardware to local charities that reuse/recycle it, or on a “buy nothing” Facebook group where people will almost always take it and (hopefully) make better use of it than I will.
dang if this sticks to the frontpage, can you change the title to "Rob Pike's 5 rules of programming in C"? As the title is now it misrepresents Rob Pikes words.
I'm hiring an experienced embedded software engineer for my team at iRobot in Bedford, MA (just outside of Boston) [0]. Join me in making helpful home robots!
I've also got a 0-2 year experience embedded software role that doesn't have a job description yet: it's basically [0] with less experience.
iRobot is hiring a bunch of other software engineering positions as well. See all open positions at [1].
iRobot | Boston, MA and Pasadena, CA | ONSITE | Software Engineers | https://www.irobot.com/
iRobot (maker of the Roomba, among other robots) is hiring many types of software engineers for our Boston, MA and Pasadena, CA offices, including robotics, computer vision, machine learning, Android, software test, embedded linux, cloud, and more.
iRobot | Boston, MA and Pasadena, CA | ONSITE | Software Engineers | https://www.irobot.com/
iRobot (maker of the Roomba, among other robots) is hiring many types of software engineers for our Boston, MA and Pasadena, CA offices, including robotics, computer vision, machine learning, Android, software test, embedded linux, cloud, and more.