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To be honest, right now for immigrants outside of EU it's even worse than being a refugee. Refugees can get into EU without any documents or proof of their identity, while honest immigrants and tourists have to do ton of paperwork, proof of money, family invitation letters and stuff like that.


As a tourist I showed up in the Munich airport on a plane from the States. They stamped my passport without a pre-arranged visa and set me on the intra-continental flight to Pisa. Which countries need pre-arranged visas for tourism in the EU?


https://en.wikipedia.org/wiki/Visa_policy_of_the_Schengen_Ar...

Most of the world by population and by land area.


I think the bigger issue is whether climate change is manmade, rather than if it exists. Climate has always changed, was ice age caused by cavemen making too many campfires?


The arguments shift, a few years back there was very widespread denial that the climate was changing. Following repeated record years now there is a reasonable consensus that the climate is changing (up to about 60% of conservatives in the US and UK), and people now seem to think this acceptance was always there. The next argument as you say is whether it is manmade, after that it will be about whether it is serious enough to need tackling, or about whether it's so serious that nothing can be done. Underlying this is the basic worry to avoid damaging quality of life (which is a perfectly reasonable concern) and the ideological motivation to avoid intervening in the economy. Beyond the motivated reasoning there is also the actual scientific argument about whether the climate sensitivity is 1C, or 2.5C, and whether therefore we should be taking moderate action or severe action. There's not much of a scientific debate about whether we should be doing nothing at all. Ironically in the Anglosphere there is a consensus for moderate action amongst the public, including the conservative public, but the political elites haven't yet caught up.


If they want to sue someone, they'd have to definitely prove it exists and is human caused, this could be interesting.


also, use deviator on enemy unit, select it, order it to attack but don't select the target. When it changes owner back, select the target. Even though it's an enemy unit now, it will obey your order. Turrets won't attack it because it's an ally. When it destroys it's target (e.g. construction yard), it will wake up and try to attack you again.


The same trick works when the AI uses a deviator on your units too. Another funny bug I remember is that the range of the Sonic Tank is tied to the game speed, which is quite a nerf or buff because that is a very strong unit. Remember to set it to "slowest" when fighting the Atreides ;-)


Also, the speed setting seemed to affect the current screen more. At high game speeds, if a unit was being chased, you could keep your unit in the view with the enemy unit out of view, and your unit would get a massive speed advantage.


without any bug exploiting, you can use killphrases on anne and run away from gunther (or use killphrase too). I think Howard Strong is the only guy you have to actually kill.


Technically you also kill (indirectly) the crew of the ship you scuttle, Maggie, the Area 51 staff who are outside when you diverted the missile etc.


Or to have a chance against a guy armed with a knife.


Or for a small person to have a chance against a big person. Or an old person to have a chance against a young person. Or for one person to have a chance against lots of people.


Not really. For me programming isn't something I do for money, but something I like to do, which just happens to make good money. I do semi-boring stuff for money, but do fun stuff (game development) at home. I don't see myself burning out any time soon and looking for something else. Also programming fits my personality type, allowing me to avoid too much contact with people :)


I played split-screen Serious Sam coop with my brother using one keyboard and one mouse...


"C does not have an support for accessing the length of an array once it is created"

Well, there is sizeof(array)/sizeof(array[0])


This only works for arrays allocated on the stack, not for heap-allocated arrays via malloc or similar.


I remember trying that, and I think it only works in the scope where you declared the array. So for example if you pass the array to a function, the size info is lost. Might be because of the "arrays decay to pointers" thing


It works, but keep in mind that arrays != pointers.


This part wasn't that horrible as the quote from Elementary blog was (apparently they removed the old blogpost, but it's easily googlable):

"We want users to understand that they’re pretty much cheating the system when they choose not to pay for software. We didn’t exclude a $0 button to deceive you; we believe our software really is worth something."


This. They tried to shame people for downloading without paying, Foss community shamed them for that because they don't pay anything for the parts they get from Ubuntu, Debian, gnu, Linux etc.


>> we believe our software really is worth something.

That's why you let users decide after they've used the software. You don't tell someone that up front and expect a payment when you haven't been able to try and test the software for yourself and your team.

If it's worthy, then users will come back and offer a payment or contact you to find out how they can contribute if they feel its really worth it.

I think a lot of people have this misconception that everybody who uses open source software just assumes it should be free. In my own experience, it's quite the opposite. Most people who use open source are actually more willing to pay for something they feel is valuable to them without hesitation. They're also usually willing to pay a little more then perhaps is necessary in order to make sure its maintained and supported.


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