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thanks!


It's not that big, 2.8 mb, but keep in mind that more than 300 people are browsing it right now :)


Which browser? You should ideally use chrome or firefox, or activate WebGL from developer mode in safari.


I'm using Firefox (latest) and at one point tried to enable WebGL. I'm not one to keep trying to fix something just to make a web page work, though.

Does WebGL even work in software rendering mode, or do you need to have hardware rendering enabled? I have no idea if it is or if my drivers support it (Windows) but I would hope we're not forcing everyone on the web to have direct rendering now.


IIRC Firefox disable WebGL if you are on certain, known buggy, versions of your GPU driver.


Soon! We are working on it.


What's the licensing situation with such models? I seem to remember Lucasfilm (http://www.lucasfilm.com/divisions/licensing/) being pretty active ($3 billion in licensing revenue in 2011), but presumably they're not interested if there's no money involved?


Today, without download option, we are just considered like YouTube: a service hosting files uploaded by users, on which we have no control. When we launch download & commercialization of models, we will indeed have to find a licensing deal for copyright content.


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