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I believe they were £500 when I first checked (approximately an hour after the video was uploaded).



haha, that I was unable to tell the difference says a lot.



This looks easier to memorise than another method: https://en.wikipedia.org/wiki/Doomsday_rule

Nice work on the site!


Some years ago I tried to simplify the Doomsday algorithm here: https://gcanyon.wordpress.com/2013/04/09/a-better-way-to-cal...

I don't think that's simpler than the algorithm at weekle, but in case anyone is curious.


How is it easier? I can do Doomsday in about 5 seconds for any year AD 1800 - 2200


I don't think I'll spend the time to memorize the part for the anchor days, but the observation that March 0, 4/4, 6/6, 8/8, 10/10, 12/12 all land on the same day will definitely come in handy.


There's other mnemonics too, "I work 9-5 at the 7/11" and the observation that Jan 3 (normal) and Jan 4 (leap) can be remembered as, "3 times out of 4, it's January 3rd; the 4th, it's Jan 4th"

Silly mnemonics but it's something. The design about even number days all landing on March 0 / last day of Feb is a good and simple one. I don't know what Weekle is innovating -- instead of using an established system of mnemonics and calculations, he just presents his own table with no comments. Maybe his inspiration was to say, "hey guys, I made my own date calculation system" to impress people who don't know about Doomsday?


As I noted in this HN post, I did not invent this system (there are other tutorials online). I'll update the web app itself to state this clearly.

The goal of the web app is more about the practice modes and daily game, people are free to use Doomsday for these if they like.


Just in case it interests anyone, it sounds similar to NandGame (http://nandgame.com/), which is an online game where the challenge is to progressively build a microprocessor, starting from simple logic gates.

Show HN thread from a few years ago: https://news.ycombinator.com/item?id=17508151


Very similar at the start, yes.


In a similar vein, NandGame (http://nandgame.com/) is an online game where the challenge is to progressively build a microprocessor, starting from simple logic gates.

Show HN thread from a couple of years ago: https://news.ycombinator.com/item?id=17508151


I really liked https://asteriskman7.github.io/dldtg/

Its a cookie clicker type game mixed with an almost VHDL like circuit design language.


The "uncurl" library[1] does something similar and can be used in the terminal. I've found it extremely useful.

[1]: https://github.com/spulec/uncurl


The CryptoCTF FAQ page has a link to this site[0], which helps explain what a CTF is.

[0]: https://ctftime.org/ctf-wtf/


Published in 1996, but it appears he began writing it in the late '80s.

https://en.wikipedia.org/wiki/Infinite_Jest


Not sure about the inspiration, but I believe it's these:

https://opengameart.org/content/pixel-hex-tilesets-enhanced


The devices aren't being disabled, they're just having their access to Nintendo's online services restricted. This practice isn't anything new, and has been around as long as internet-enabled consoles have.


From the article:

     "permanently ban those consoles from Nintendo's network."

     "a banned console will stay banned from the network permanently"
It's a device-level ban so it will be applied to any subsequent owners.


If the device has pirated material, isn't the assumption that it's hacked?

How can a resold device be trusted, no matter the owner?


We don't throw out (or ban from online) computers, telephones or tablets when they get a piece of malware installed instead we remove the malware or reset the devices.


Yep. Normal resale is fine and won’t trigger a ban, trying o circumvent the anti-piracy/cheating stuff will.

Just like the other consoles on the market.

So don’t buy those consoles second hand. Again, exactly the same as PS and Xbox.


If Microsoft and Sony do it too it just means all three companies are willfully infringing consumers' rights to buy and sell stuff second hand.


They are not infringing on consumers rights to buy and sell the consoles, but the seller who knows that the console has been banned from online services is perpetrating a fraud upon the buyer. You can buy and sell consoles all day long, but transfer of ownership does not change the status of the console any more than selling a broken console (that is outside any hardware warrantee) obligates a manufacturer to make it work again.


It's more like the company is punishing the current and arbitrarily the future owners of a perfectly functional device because they have some project going to prevent copyright infringement within their company, and way above that is consumer protection laws that are just woefully slow to be applied forcefully.

It took many years but Steam changed their old refund policy after a judge in Australia noted how criminal the old one was where they gave themselves permission to steal indiscriminately from consumers seeking refunds and used their imaginary authority to steal from an estimated 20,000 Australians. They actually stole from people all over the world but seem to have gotten away with it everywhere else.


I think their idea is to punish the current owner; but if that is allowed, there also must be some kind of protection for the secondhand market.

If there was some form of serial #check system (like a car's VIN) for the consoles, then it would be harder to re-sell disabled consoles; still wouldn't prevent people from trying to re-sell them, but it would make it more firmly a case of fraud on the sellers' part if they lied about the serial#.


Why can't they just ban by account? Anyone circumventing bans is going to be committing identity fraud or other crimes so shouldn't they be passing it to law enforcement if they want to pursue it.

Switch hardware will likely be resold for decades so it's obviously going to be onerous for consumers that the devices may be invisibly crippled just because they want less copyright infringement.

They don't even need to ban accounts permanently, it's pretty disproportionate when you think in years and decades of a device's life.


If it's like Sony or Microsoft consoles all you need to make a new account is a different email.

You wouldn't have your save games but if you're setup to run unlicensed copies of games maybe you can also transfer those?


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