I’ve seen this argument before and I don’t get it. How is it that power users are subsidizing the entry-level users? The implication of this seems to be that the base models would otherwise be more expensive, which I’ve yet to see a shred of evidence for.
It seems more likely that Apple is just straight up overcharging for upgrades, and people have to pay it because nothing is user-serviceable or user-repairable anymore.
Currently there's only 9 cities supported worldwide, and of those 2 are in beta. If this software had broader reach, it may be easier to get open source support.
Having said that, I'd add my city if it were straightforward. It looks like you've spent a lot of engineering time in library and SDK support lately - I suggest investing in the DX happy path to encourage new folks to invest their time.
Played through with my 7yo daughter. She loved the game, but would freak out when chased by the "rats". It was a good opportunity to show her how to try to keep playing when you're stressed! She found it exciting after a couple of goes. You didn't mention how old your daughter is, but that is surely the key factor.
I'm still hopeful for a "Stray 2" - or whatever they can do now the devs lost the IP. My daughter cried when at the game's ending (no spoiler)
One snapshot would help because, if EVERYTHING collapses, and you need data recovery, the snapshot provides a basepoint for the recovery. This should allow better recovery of metadata. Not that this should EVER happen -- it is just a good idea. I use Jim Salter's syncoid/sanoid to make snapshots, age them out, and send data to another pool.
I agree that ECC is a damn good idea - I use it on my home server. But, my lappy (i5 thinkpad) doesn't have it.
Polars is great. Most of my Python work involves wrangling data with pandas and polars was integral in getting me out of rust tutorial city and into rust production.
https://tracydurnell.com/2023/08/19/my-reading-philosophy-an...
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