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I grew up thinking I had perfect pitch, after a youth choir director identified it and realized I could name all the notes from a random key played on the piano.

Later in life, though, I realized that sometimes my perfect pitch was... half a step off? And like the writer of the article, I was better at identifying notes from my primary instruments (in my case violin and piano) rather than from an instrument that had a much lower or higher register.

Side note: last year my family and I coded and launched Perfect Pitch Puzzle, a wordle-esque game that helps people without perfect pitch practice identifying notes by guessing the first six notes of a melody at a time. https://www.perfectpitchpuzzle.com/ New songs are still being added daily. Enjoy!


I was pondering how to make software engineering feel more fun.


Not every gamer is opposed to grinding or side quests. It really depends on the game. I used to hate games that had crafting mechanics but in Neptunia I don't mind crafting items being primary to winning and improving weapons. In most games I am so glad to get a drop, but in Diablo 3 I dread it because it means I'm going to have to clean out my inventory again soon.


Pre-ordered! I noticed in the marketing photos that there was a keyboard, but it's not included in the pre-order bundle. Is there a recommended keyboard for the Daylight that's wireless?


Any Bluetooth keyboard will work.


Yep! There should be a "backspace" key on the right end of the piano keyboard on mobile. I also just updated the mobile CSS today so you should see more of the keyboard at once, which hopefully will make it easier to play.


Thanks for your note!

> One feedback is that I would like to be able to play more times a day.

We will consider making the previous days' songs available to play.

> Finally, I personally would like to choose the music genre of the puzzle.

Nice idea! :) Maybe once we have more songs (right now there only 125) and user accounts we can support genre selection.

Thanks again for playing!


Thanks for playing! If you click the "info" icon on the header of the page, you'll get the info box again! We used the same green/yellow/grey colors as the original Wordle game, but didn't realize they might be hard to distinguish for some people.


Indeed! I first heard this on TikTok and couldn't resist putting it into the database of songs.


Thanks for the comment!

You are maybe the fifth person to mention the octaves, haha. At the moment, I'm starting to think something like:

Easy mode: we give you the octave guardrails Normal, hard: you have to select the right octave and the right note; if it's the right note but wrong octave, the tile turns pale green. Also, maybe some new design for the grid so that you can toggle the octave up or down beside the superscript of each tile


Definitely not cheating; that's exactly how you should play the puzzle! :) It's all about listening and comparing, and listening and comparing again. If you're playing in "normal" or "easy" mode feel free to also make use of that button on the right, which will play your attempt in the row so far so you can compare it to the puzzle before you submit your attempt.

My partner (who finds these puzzles more challenging) does this but still often completes the puzzle in more than one guess because they just want to test out how accurate they were on the first try and make use of the grey/yellow tiles to get closer to the answer, haha.


But then what's the point of the guesses since you can always get it first time? Surely it would make more sense as a puzzle without backspace?


I think the point is that not all people can tell if the 2 melodies are the same (tone deaf?) but I agree it’s too easy that way. Maybe remove the option to replay your own melody before submitting.


> Maybe remove the option to replay your own melody before submitting. reply

This is available in "hard" mode!


The number of people that tone deaf must be very very small.


> On a phone, scroll the keyboard on the x-axis and make it full width of the screen.

Thanks for the feedback!

> leave the keys that have been used colored like in the original wordle game so there is some visual reference of what was previously used/correct/incorrect/misplaced

Oh, this is a good feature call. I'll need to look up how the original wordle deals with multiple of the same letters in the same solution -- e.g. if the puzzle is EEFGGF (the first 6 notes of Hallelujah) and you entered EFEGGE, should "E" display as yellow or green? (On second thought, probably yellow.)


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