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> Any tips on building trust or avoiding pitfalls?

Check your firebase security rules, then check them again


Absolutely! Correcting mistakes and correcting them again is already a familiar task.


https://www.bcad.one/project/7

we produced a connection card game in a couple of months end-to-end using AI. text is a true mixture of our ideas and GPT's 'ideas'. we gave GPT the vibe we wanted, let it generate tons of new stuff, then we heavily curated and remixed it.

art is created and curated by various AI tools. it does not rely on any particular artist's style. we bootstrapped the game using our own money, and this was only possible because we were able to produce our own visual assets.

AI is a tool in our kit just like figma and photoshop. people consistently have fun with the game in our playtest, and we're bringing our first print run to the world soon.


Not to diminish your visuals, but this is typically a non-artistic case of generative AI, where it was only used to cut costs, not by choice.


Not necessarily. Both of us (the creators) enjoy using AI in our free time to make images and creating and curating aesthetically pleasing images.

It was not used purely to cut costs.


Your EI card game looks intriguing! Can you share an estimated ship date?


We’re going to get a first run printed at the start of March. Ship would probably be April-May. Doing some final content polishing and playtesting before then.

You can sign up here if you want updates! https://bcad.substack.com/



getting to the top of hackernews


Bugs-as-a-Service (BAAS)


"Because, you see, bugs are a way of connecting people to the real world. Reminding them that, at the end of the day, it is just a game." — Matt Jablonsky, Head of Bug Creation Department

Quote from an Aprils Fools video for The Witcher 3.


I had so see this, here is the referenced video: https://youtu.be/KoL1NRh8JOI


our best defense against the robots is a good offense


Ah, good catch. Will fix.


Also, it's open source and all the prompts we use are in this file:

https://github.com/BeforeCutieAfterDoggo/spaghettify/blob/ma...

You can take these and play around with them in the OpenAI playground as well.


There have been many moments in building this thing where I expected something terrible and got something that actually looked better than what I had.


That's a really good one. Like the 'introduce bug' one, but just the comments are factually incorrect.


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