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But the majority of Singaporeans live in public housing where rent is adjusted for income based via a grant system?


Not quite.

The vast majority of Singaporeans live in apartments they own, and don't pay rent. However you are right that most of these apartments were built by an arm of the government, see https://en.wikipedia.org/wiki/Housing_and_Development_Board

There are grants for lower income people to make it easier for them to buy a home. Some people also rent directly from the government, but that's the exception. Most own.

Housing ain't cheap in Singapore. Whether you measure that in terms of rent, or in terms of monthly mortgage costs, or in terms of the opportunity cost of capital (for those who own their homes outright). As everywhere else in the world that's mostly a function of supply and demand, and where that supply comes from (public, private, etc) doesn't really matter too much.

Singapore has been building a lot of housing, and is still building a lot of housing. Both by public and private developers. But we are living on a small island with lots of people, and thanks mostly to immigration our population is still growing. (I myself am an immigrant here.)


I don't think it makes money yet.

They've said the eventual plan is services [1].

[1]: https://astral.sh/blog/announcing-astral-the-company-behind-...


It parallelizes downloads and checking of the packages.

It also doesn't compile .py files to .pyc at install time by default, but that just defers the cost to first import.


> what has been the point of anaconda since binary wheels became a thing?

When you need python + R + some linked or CLI binary in an isolated environment. Also you will use the same tool to manage this environment across multiple OSs (e.g. no OS specific `apt`, `brew`, etc).


Guess they shoulda spent some of those ticket fees on a security team.


New revenue Op, cha-ching:

    Security Fee: $49 per ticket.


“Future credit monitoring fee”


Most Germans live in apartments, and rent. The growing and processing does produce strong odors, which a landlord/ neighbors may not approve of.


Common misconception. You generally want to grow cannabis in a "grow box" of some kind, because you need decent control over the light the plant receives (there's distinct vegetative/flowering phases for cannabis plants). In that case your enclosed box can ventilate through a carbon filter, which by most reports (see the countless threads on r/microgrowery for example) cuts the odors down to nothing, even late in the flowering phase.

Visual guide: https://www.supergreenlab.com/guide/how-to-build-a-ikea-eket...


You can do it outside as well, but typically a box is the best with regulated lighting, temperature and humidity.

I’m not sure I believe the carbon filter reduces the smell to nothing, in my experience it still stinks while running through an internal AND external carbon filter.


The smoking also produces strong odors, which (as a neighbor) I do not approve of, so I'm not sure if adding the odors from growing and processing to that will make the situation much worse?


Many are switching to vaping these days, which produces far less odour, and what little there is dissipates quickly. Vapour also doesn't stick to fabrics, walls etc like smoke does - it's just superior to smoking in every way.


> [Vaping is] just superior to smoking in every way.

Is there higher risk of infection transmission? I'm sure those reports a few years ago of serious lung infections from tainted vape oils are biasing my thinking here, but it also makes some sense that a high-temperature flame on a dry medium wouldn't transmit nearly as many microorganisms as a lower temperature vaporization of a wet medium.


With cannabis you usually have dry herb vaporizers, not liquid based devices.


That usually came from some additive for the desired viscosity of the vaping liquid, leading to popcorn lungs. Only black market things, didn't happen to legally aqquired stuff where it was legal at the times.


The growing smells are much more pungent.


I was thinking more about timescale.

If someone smokes a joint near your window, that smell will probably be gone in half an hour. If there is a plant that's just sitting there, it'll be more subtle, but it's not going anywhere.

That said – many people like the smell of Hopfentee (Hop tea), which is pretty similar.


Right, it does have a strong odor. But if you have a balcony then it's easy even in an apartment. Without a balcony it is a kinda difficult as you need some carbon filtering set up.


Even bigger now that their distribution is integrated in Excel[1]

[1]: https://www.anaconda.com/blog/announcing-python-in-excel-nex...


From their demonstration videos, I don’t think Tesla has proven particularly adept at detecting pedestrians.

And I don’t know that they’ve shown this for pedestrians on the pedestrian path, at distance, at night.


I assume because it can be a little hard to navigate and doesn't have as polished a UI.

But also you can actually pick up a conversation from a month ago, so is infinitely better.


That was my impression trying it this year


Well if you think that the universe is dull then I suggest Starfield (I'm joking).


Although Starfield has more issues than one could possibly describe, it's the most fun I've had with a game this year.

The gameplay loop is fun and the combat is incredible.


That's my sense too. Starfield is clearly the worst of the Bethesda RPGs. But it's the first Bethesda RPG in 8 years, and nothing else scratches that itch. I loved it. Hopefully DLCs clean up the Outpost-building subgame, which is a mess.


The thing that was a huge let down was the fact that 95% of planets were just barren and procedural generated with the same outposts and the same layouts. It provided no incentive to explore, because there simply wasn't anything unique out there.


Yeah I love it.

My starfield experience has been great. The metagame with newgame+ doesnt interest me at all however.

It seems like crafting has gone downhill in terms of UX since Fallout4, but that would be easy for them to fix.


The fact that you can't scrap items like you could in Fallout 4 makes no sense to me. It just makes so many items useless.


Starfield is fun but it has no gravitas because they’ve taken anything with edge out of it (sex, nudity, drugs/junkies, extreme violence etc.) it feels like one of those bleh G rated Disney “horror” movies.


These two short videos compare two similar scenes in Starfield and Cyberpunk, the difference is astounding.

https://youtu.be/ws0ufhrgWJw

https://youtu.be/K4ADco41g9s


Does sex, nudity, drugs/junkies, extreme violence make a game better? Anyway I think there are more fundamental problems with the game.


Absolutely, it's more realistic.

Unless you like playing hello kitty :)


Yeah no, I think I can easily play a game without.


Definitely not every game but a space rpg? It’s basically cutting out anything that humans genuinely find interesting on a primal level.


Compare the videos linked elsewhere in this thread, the CP scenes are just so much richer. The starfield ones feel really fake imo.


I'm speaking more in general, not as a comparison between cyberpunk 2077 and starfield, there are plenty of games that do not have dark themes, and I don't think that any of that is required to make a good game.


None of games without these elements feel real. Not everybody prefer polished Disney-like worlds, thank you very much.


I mean if you only play games that needs to feel real than you are really limiting yourself.


Todd was the one saying Starfield was going to be realistic.

Instead you're Buck Rogers


I have more than 200 games in my Steam library, I’m good, thank you.


Yeah and I imagine that all of them have sex, nudity, drugs/junkies, extreme violence in it otherwise they would be polished Disney-like worlds.


Yeah, that’s right. Do you have any other questions? It’s going to be a fun discussion with your desire to reduce everything to absurdity.


A man of his word but no I don't believe that.


Who cares?


You evidently ahah


Ok let’s play a game - whoever leaves the last comment wins. You didn’t win by using “reduce to absurdity”, maybe you’ll win now? Let’s find out.


I think you're intentionally missing the point being made.


I think so, especially when you’re trying to represent a sizable part of the known universe. It also severely restricts the stories you can tell.


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