Fusion 360 calculates things like moments of inertia and weight, and this was very helpful since the controller requires these parameters to convert control inputs to torques, for example. I still had to tune the controller gains, of course. (Which I did by hand.)
Is there anyway to tune the controller gains beforehand? Also if you don’t mind me asking, how much did everything cost you? This looks super fun and I’m debating to build one.
Bobrow’s research mentions a set of equations that can be used to derive the controller gains based on a set of dynamics-related parameters of the cube (like inertia, mass), but the results were unsatisfactory, so I tuned the gains by hand. But in theory, yes.
I've considered various concepts for the brake design and think the way forward is to use friction brakes. The original Cubli uses bicycle brake pads, but this has its disadvantages. I'm thinking about using a (possibly bidrectional) band brake for my cube, similar to the one used in the "M-Blocks" [1]. Based on this video and the associated research paper, I'm quite optimistic about this kind of brake.
I suppose there are limits to the size and power of the motors and controllers you want to use, but those inrunners are probably not ideal either, right? I wonder if you could use an oversized hobby outrunner and achieve the same effect (probably with a large controller as well)
Also, even if most hobby motors do not specify Nm/A, they usually give KV, which is actually the same value but shown in a different form :).
I would expect so, but the integrated motor controller might not let you do that. The power MOSFETs and motor windings should be able to handle it. It's all heat dissipation, and this only lasts a fraction of a second.
Those M-Blocks are really clever, the way they move the reaction wheel around to allow it to simulate having three wheels when it has only one. But that limits the 'balancing' capability, though that's - for a cube - mostly a gimmick as far as I can tell, the locomotion capabilities are far more useful and they seem to do that just fine.
There was a popular mechanics article a many years ago about a box that moved without any outward visible means of locomotion. Inside it were a slide with a little tin can and some metal balls, going one way up the slide was easy and nearly friction free, the other way it released and fell, then bumped into a stop at the bottom which was enough to cause the box to slide a bit. That was mighty impressive when I was a kid, this is like an SF version of that.
My envisioned solution to this - very real! - danger is to attach some very thin round sheets of steel to the wheels such that you can’t stick your fingers in them.
I’m not sure! You could probably at least double the rib length if the wheels are scaled accordingly. I can however answer the opposite “how small” question to some extent by linking to this really cool project: https://youtu.be/hI5UDKaWJOo