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> it won't understand you

Oops.


That's consistent with my distinction when talking about them vs too them.


I don't think anyone claimed the _language_ was safe.


Title: "A Usable C++ Dialect That Is Safe Against Memory Corruption".

Any questions?


The author claims that the rules described, "extending" the standard C++, are enforcing memory corruption, and it is this author described subset that is still unsafe, not C++ in general. Think about english vs. americanized english, largely the same, but two distinct entities.

In C++, you are free to shoot yourself in the foot. In Rust, you have a Government inspector ensure that you always point the gun not just in a "safe" direction, but only toward a crosshair target at a designated gun range.


I think the insufficient "randomness" is explained here: https://news.ycombinator.com/item?id=14805265


You're probably right, it's probably more of a psychological issue than an issue of randomness. Perhaps his users simply trust dice more than they do "atmospheric noise with a certification of randomness across sliding windows", even though minor imperfections in dice (and dug-out pips are more than minor imperfections) will cause them to be much less fair.

That said, it would be really interesting to see the referenced thesis-like papers. Or use high quality Vegas dice for awhile and compare the outcome of those to the purely random data.


That's discussing a different dice project - what's the connection to this one?


The psychological effect of people not "believing" true randomness is the same.


This reminds me of the first scene in Rosencrantz & Guildenstern Are Dead. https://www.youtube.com/watch?v=RjOqaD5tWB0


I assume you are referring to Jesus' "parable of the talents". If so, it is dealing with money, not skills. https://simple.wikipedia.org/wiki/Talent_(weight)


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