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Also, it could have just said "France" instead of "Europe".


I live in France, and as of July 2021, the law allows for 25 days of paternity leave.

Wow, I had no idea; that's awful. In Germany parents share 14 months at two thirds of their average salary (capped at 1800 EUR each, though). Moms get another 6 weeks before their due date. You're also entitled to more time, unpaid.


Actually there is two type of leave: Paternity leave and parental education leave. Paternity leave is 25 days for each parent with full pay usually. Parental education leave is up to 3 years with lower pay (500€/month ? but there may be some complements here and there )


Thanks, that sounds much more reasonable. I found some details here: https://www.service-public.fr/particuliers/vosdroits/F2280/p...


It’s somehow a very German solution to make the parents share the leave, making spending time with the baby a non renewable resource that directly deprives the other parent.


So you're saying 7 months each that cannot be shared would be preferable? Not to mention that you are legally entitled to additional unpaid leave (years, if you want).

Such a weird way to construe a relatively generous and beloved solution.


No, 14 months for each parent would be better. ;)

When I say it's a very German solution, I mean that there is often something in German laws, regulations, policies, and sometimes norms were a kind of...social? element or awareness seems to be missing or lessened, and there's a stronger emphasis on the rule-in-itself or, in this case, the benefit. Certainly this policy may or may not be exclusive to Germany. But it sets off that feeling.

It's my sense that a more prosocial policy wouldn't put two stressed parents of a newborn in a situation where parents have to debate with each other, or even think about, who gets how much leave, and then know that them taking 8 months is the reason the other parent could take only 6 months.

As for beloved, well, everyone loves benefits they're entitled to, and I support parental leave benefits, but the German birthrate indicates this policy isn't motivating much behavior. "We" should be looking more closely at what we can do to create healthier social environments beyond just offering people money. This has the knock-on effect of making happier, healthier kids.


It's my sense that a more prosocial policy wouldn't put two stressed parents ..., and then know that them taking 8 months is the reason the other parent could take only 6 months.

People usually figure this out months in advance. Nobody I've talked to seemed to find divying parental leave particularly stressful. Maybe your experiences are different.

I still don't see what alternative you're proposing regarding parental leave other than having a fixed allocation.

I'd be open to less flexibility, mostly because it'd get more dads to take more than the current "minimum" of two months (leaving twelve months to the mom). I don't think that's a very popular (and politically viable) position, though.


> capped at 1800 EUR each

Is that a cap per week or per month?


month. Generally salaries and such payments in Germany are per month.


In case anyone is wondering, the (only) article linked in this post only talks about the bank Nordea (which some users might use to verify their identity on the initiative site)


I don't think you could do a mirror with screen-space reflections.


Sure you can, people do it all the time, but I'll grant you that it kinda sucks (which is how I notice that people do it all the time). There are situations where everything you want to reflect is already on screen and the angular difference between the camera and reflected camera isn't enough to be noticeable. When those conditions are met, SSR is awfully tempting. Water is the usual suspect, but wall-mounted mirrors can work too if the camera will only see it from glancing angles and it's reflecting a wide-open space.

Tradeoffs, tradeoffs, everywhere.


In blender eevee render that's famous for screen-space magic you can get realtime mirrors with "reflection plane" "light probe" by placing it over the surface that's supposed to be a mirror.


I kind of dropped out of Linux audiosome time ago. Can I ask why both pipewire and jack? I thought pipewire was supposed to implement most (all?) the stuff that jackd does.


Sorry, looking back at my wording I can see how that's confusing. You are correct. PipeWire replaces the standard JACK libraries with its own ABI-compatible implementations. This allows any JACK-compatible application to support audio through PipeWire using the same APIs it would normally use for JACK. This is also how PipeWire handles support for PulseAudio, ALSA and other multimedia libraries; it kinda reminds me of Wine for Linux audio protocols, if my understanding is correct anyway.

To use PipeWire in place of JACK, you have to install a specific package (`pipewire-jack` on Arch Linux) and run all of your audio applications using a wrapper command called `pw-jack`. You can update the `.desktop` entries for audio software on your system to automatically run this command; I've done that and everything I use launches correctly, tbh I forget that PipeWire is there. I just use Bitwig, qjackctl, Catia, etc. and they all think they're using JACK but really everything is being handled by PipeWire. Pretty kewl and it's been working perfectly for me for quite some time. :)


I tried taking a photo of the moon a while ago on my phone, and I couldn't really get it to look decent. I don't know if most smartphone users even know how to adjust the exposure setting even if any of that helped. And if they saw something as interesting as a UFO, I don't think they would figure it out on the spot either. I'm not sure if automatic settings would cut it on a fancier phone.


I’ll settle for bad video from tons of angles.

Today if you hovered a UFO over any city over 1000 people you will get endless footage of the event.

I’m waiting for said event.


It is because of focal length. Although phone manufacturers started to put “tele” cameras, primary camera is wide. Wide lenses mean there will be more coverage but things will get smaller, which happens with moon.


Beyond the clickbait headline, even the article didn't say it was.


If you plot out all usage globally, recreational use is probably going to be the most common case. However, being recreational is not a property of the substance itself, so the term you both were using is misleading in that sense.


Great! But to be clear, you are talking about diagnosed depression, right?


diagnosed burn out, but no diagnosed depression. i however feel the difference, even if i can't give scientifically relevant data.


You do not need a diagnosis to be depressed. What a counterintuitive logic.


that wasn't the logic -- parent never mentioned what they felt relief from.

for all we know it helped their rheumatoid arthritis.


Yeah, that was my point. And the word 'pain' actually reminded me of cluster headaches, which are treated with psilocybin exceptionally well. And yes, many people will experience long term changes without having suffered any illness (diagnosed or not). It's just that under the topic of this thread, well assume posts are about diagnosed depression.


You definitely need diagnosis to be called “clinically depressed”.

For all we know lay folk use the word depressed for feeling bummed. (Not insinuating this is the case with the GP)


agreed. i'm not claiming any scientific data here, just a personal experience.

however i wouldn't be surprised my dendritic tree grew 10% last two weeks like the article claim.


I feel like that makes a lot of sense. You're getting the N64 emulation for free from Nintendo there. Of course, Dolphin has to be good enough to emulate the emulator correctly, but somehow seems easier than emulating a complex native GC/Wii game.


>its never going to be low latency enough to be viable Why is that? Just because it's expensive in terms of computation? I can't see why latency wouldn't improve with framerate.


It couldn't because of the nature of this technology.

Their post processing can only start after the full image has been rendered, so whatever photorealism filter they apply will necessarily delay the image until the process is finished.


This is not a fundamental obstacle for the technology. Lots of stuff is happening in post-processing already.


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