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Heart rate sensors have a number of uses aside from fitness tracking.

I'm guessing comfort wasn't considered because it isn't a common complaint.


I've used exercise as a catch all for continuous monitoring of the heart. Point being, to get more utility out of a sensor, you'd have to wear it more with less interruption. 30 days without taking off a device is... Unheard of (and wicked cool!). So comfort will be more appreciated in the long term, I suspect

I've mentioned this in the above reply but I'll repeat here: It is not common to wear watches for more than a few days at a time simply because there are not many whose battery will last that long. The effects of fatigue/pressure point from the sensor bump are less observed but not missing. Majority of consumers wear Apple/Android watches that need to be recharged every day. With 30 days on wrist, I can extrapolate that fatigue will be more pronounced - so I am calling it out.


I can't help but feel echoes of the 2015-era Pebble trying to compete with the Apple Watch, and the lessons learned from that. I have an Apple Watch, I've been wearing one for ten years at this point. All I use it for is notifications, time, weather, and music control. I'm more than happy to buy a tinker-friendly smartwatch that does just that, and I don't think I'm alone. I hope these guys don't kill themselves trying to feature-match, and just lean into the inherent advantages of their platform.


It strikes me as desperate and tacky. Definitely not a great look for a company that already produces pretty bad apps.


I agree completely about the difficulty of a hardware startup, but being "good" means knowing in advance what kind of challenges you'll face, or at least knowing who to consult about it, and when to listen to their advice. I guarantee that at several points in the development of their product, someone pointed out the high BOM cost and the math required to become profitable. At this point Kickstarter has been around for long enough that even people without direct experience in hardware development should have enough case studies to know what they're wading into.


I mean...back it up to iCloud, wipe it, update it, restore from iCloud.

It's inconvenient but it's not like you lose any data.


I mean come on, "Psidecar"


It's crazy how people only noticed that Onewheels are dangerous after a bunch of out of shape tech bros started buying them and treating them like toys.

They don't randomly stop, they're just inherently dangerous unless operated correctly.


Thanks for the huge laugh. "Unless operated correctly"... ha! Like that is something anyone can predict.

"Tech bro" Casey [0] [1] just did the NY Marathon [2]... he's not out of shape.

There are countless more videos on YT too [3] [4]. Heck, there are even little wheels you can buy to kind of try to help with the superman issues. Don't forget ghosting too.

No thanks. Enjoy your toy. I hope you don't get hurt.

[0] https://www.youtube.com/watch?v=5ay5M82IcUI

[1] https://www.youtube.com/watch?v=spdK6fAX0bc

[2] https://www.youtube.com/watch?v=7lGLhhoIsNc

[3] https://www.youtube.com/watch?v=6G3ddOMvBws

[4] https://www.youtube.com/watch?v=kZsTdgSVd0E


I'm sure I could find videos of people falling off of snowboards and bikes too, so I don't find accident compilations particularly compelling. Especially since I can tell you in pretty much every instance exactly what they did wrong.

Generally speaking if you don't have a background in boardsports it's probably safest to avoid powered boards altogether, no matter how many wheels they have.


Certainly, I can find people walking and falling down too. Heck, drinking water can be dangerous if you do it enough.

The point, which you're glossing over, is that this is a new company, there is only one of them and they have some seriously dangerous and well documented issues with their product, beyond just using it.

Just like the OP's comment that I'm responding to.


I have an Oru Inlet and I'd say 8 minutes is generous. The actual unfolding and assembly of the kayak is more like 3-5 minutes once you have the process down. Though I understand the larger/more elaborate models can take a little longer.


This is the real issue. People don't read the instructions and push the board out of its safety envelope, then they crash, get angry, and complain about it online.

I've read hundreds of crash reports, and never seen more than a handful that weren't a direct result of the user's actions. Actual system failures are vanishingly rare, and most nosedives are only as bad as they are because the rider is traveling at an unsafe speed and has not invested in the training or equipment to fall safely.


All self-balancing vehicles have the same failure mode -- that you can exceed their ability to catch you by leaning too far forwards.

The Segway benefits from having a big pole it can jab the rider with to make them learn back. But it's entirely possible to nosedive one if you try hard enough.


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