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I also like Perplexity’s 3/day limit! If I use them up (which I almost never do) I can just refresh the next day

I've only ever had to use DeepResearch for academic literature review. What do you guys use it for which hits your quotas so quickly?

I use it for mundane shit that I don’t want to spend hours doing.

My son and I go to a lot of concerts and collect patches. Unfortunately we started collecting long after we started going to concerts.

I had a list of about 30 bands I wanted patches for.

I was able to give precise instructions on what I wanted. Deep research came back with direct links for every patch I wanted.

It took me two minutes to write up the prompt and it did all the heavy lifting.


Write a comparison between X and Y

>I'm sure they have some cloud fees, but I thought it was mostly "control plane" and not data plane

Don't they host the relay servers that are the fallback if NAT hole punching and their other bag of tricks doesn't work?


Agreed. I just navigated to my home page on desktop and I see the following categories:

- A section with 8 of my recently played playlists

- A section of "Made for <my name>" with 6 Daily Mixes (which I generally like), Discover weekly (which I like now that it's tailored to me: I used to hate that it only contained pop/hip hop hits), Release Radar (love it), and the AI DJ (which I find very annoying)

- A section called Recently Played which looks like all legitimate things I've played

- "New Releases for You", which are all by artists I've listened to very recently

- "Jump back in", which has several playlists and artists I've listened to recently

- A sidebar of all of my playlists I've created or followed

Of the ~50 actionable items on the page, the only one I dislike is the AI DJ, but it by no means feels forced on me since it's just a single square.

https://i.imgur.com/RKsIgLR.jpeg


Can we also add mass to the asteroid?


And speed


It's actually 86 letters, making it TESLA


This, unfortunately, seems like the most plausible explanation. "President" Musk is dicking with the system, like S3XY. Remember that he's gaining control and also believes reality is a simulation, and keeps a Vajra on his night stand. I see him as a future Ashoka, who, waking up to the harm he has manifested goes all in on the Triple Gems.


But that's part of DOGE, not the DOD.

Then again, DOGE would probably think TESLA is more efficient than a TLA.


of all the comments on the page, THIS is the one that gets downvoted!?


DOGE fans that don't realize that the GAO already exists.


This is my new favorite conspiracy theory


I used to be able to solve the 3x3 in high school using memorized algorithms and then I lost interest since there was no reasoning involved. Your comment makes me want to pick it back up and learn 3-style, so thank you for the clear explanation!


If what's fun is the reasoning, then the thing to do is other shapes and styles of puzzles besides the cube.

This is my collection: https://imgur.com/v9OuYNw

Like you, I learned the 3x3x3 in high school via memorized algorithms, and that was only so interesting. Years later my brother got me a Megaminx (the dodecahedron equivalent to the 3x3x3 cube, third one in the top row there) and I was absolutely fascinated by learning to solve that by porting what I knew from the cube. From there I got all those other shapes as well. The most interesting ones to search by name: Dayan Gem 3 (the one that looks like the Star of David), Face-Turning Octahedron (last one in the second row), Helicopter Cube (to the right of the 3x3x4), Rex Cube (right from the Helicopter Cube).


Even with CFOP, there is a large amount of intuition needed in order to break below the 25 second limit, mostly because of lookahead. During that phase, you need to train your fingers to do moves while your brain anticipates the next moves. There are no real formulas involved, it's really about intuition, pure skill, and multitasking.

I have hit a wall there personally.


> not to mention their full potential as an interactive medium has only barely started to be explored.

Any examples come to mind? I’d love to try (or at least read about) some games like this!


If you haven't played Rez/Rez Infinite yet, you owe it to yourself to. The game is 22 years old and it's still leagues ahead of most games in terms of what a game can do, what it can express. Rez is... difficult to describe but a start might be, it's Polybius (legendary arcade game) if it were developed by raver hippies. Its purpose seems to be inducing an altered mental state of "flow" and the joy that comes therewith.

Rez has the property of being so good that other developers (expectedly) made games that try to do what Rez did, missed the mark completely, and still ended up with really cool games. Thumper, Aaero, and Sayonara Wild Hearts come to mind, as does Jeff Minter's take on Polybius.


I've always joked that Sayonara Wild Hearts is a dimensional incursion from a reality where the Feel The Magic DS games never stopped coming out. It's interesting, the way influences collide in new works.

https://imgur.com/a/IzWkRjP.jpg


I'm hesitant to spoil anything, but Disco Elysium immediately came to mind for me.


Disco Elysium is more of a revival of the point and click adventure medium than it is an exploration of new territory, but art it undoubtedly is.


All pretty famous, but: Outer Wilds, Stanley Parable, Return of the Obra Dinn, Undertale


Paper's Please as well. Blows my mind that what look like a mundane puzzle game can evoke such a strong feelings in me. And that was the beta build of the game, barely any storyline just from the mechanics and design alone.


71 bits of entropy feels rather low...

It seems like many recommendations are to use at least 75-100, or even 128. Being fairly conservative, if you had 10k hosts hashing 1B passwords a second, it would take 7.5 years worst case to crack [1]. If a particular site neglects to use a slow hash function and salting, it's easy to imagine bad actors precomputing rainbow tables that would make attacks relatively easy.

You can rebut that that's still a crazy amount of computation needed, but since it's reusable, I find it easy to believe it's already being done. For comparison, if the passwords have 100 bits of entropy, it would take those same 10k servers over 4 billion years to crack the password.

[1]: (2*71 / 1e9 / 10000 / (606024*365)) ≈ 7.5


I think the assumption is that this is going into a somewhat modern hashing algorithm like argon, bcrypt (created 1999 - that's a quarter-century ago), or scrypt with salt. With those assumptions, the calculations aren't reusable, and definitely not 1B passwords / second.

If that's not true and the password is being stored using MD5 (something that's been NIST-banned at this point for over a decade), then honestly all bets are off, and even 128 bits of entropy might not be enough.


If you have an adversary that can afford to tie up 10k servers each capable of doing gigahash per second for 7.5 years go ahead and use a stronger password. And while you're at it you better buy the best physical security that money can buy.


Right, see the "Handling interruptions" section here: https://platform.openai.com/docs/guides/realtime/integration


"Configure this game of life to be 13 transitions before a state that spells 'Opt out' in block letters to opt out of cookie collection."


Plot twist: the 'Opt out' is only 12 transitions away from a Garden of Eden configuration, making it force opt in


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