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This silly music video was put together by one person in about 10 hours.

https://www.reddit.com/r/aivideo/comments/1hbnyi2/comment/m1...

Another more serious music video also made entirely by one person. https://www.youtube.com/watch?v=pdqcnRGzH5c Don't know how long it took though.


Right now there is a ton of stigma around AI art. That stigma fuels a ton of poorly-informed rhetoric against it. There is also tons and tons of casual use of AI art being shitposted for funsies everywhere that reinforces that rhetoric that AI art means "Push button. Receive crap. Repeat."

Meanwhile, as someone who has been engaged with the AI art community for years, and spent years volunteering part-time as a content moderator for Midjourney, the process of creating art via AI with intentionality is deeply human.

As an MJ mod, I have seeeeeeen things.... It's like browsing though people's psyche. Even in public portfolios people bare their souls because they assume no one will bother to look. People use AI to process the world, their lives, their desires, their trauma. So much of it is straight-up self-directed art therapy. Pages and pages, thousands of images stretching over weeks, sometimes months, of digging into the depths of their selves.

Now go through that process to make something you intend to speak publicly from the depth of your own soul. You don't see much of that day to day because it is difficult. It's risky at a deeply personal level to expose yourself like that.

But, be honest: How much deeply personal art do you see day to day? You see tons of ads and memes. But, to find "real art" you have to explicitly dig for it. Shitposting AI images is as fun and easy as shitposting images from meme generators. So, no surprise you see floods of shitposts everywhere. But, when was the last time you explicitly searched out meaningful AI art?


> But, be honest: How much deeply personal art do you see day to day?

You bring up a good point - very little. But, to be fair, those people aren't necessarily trying to convince me it's art.

I think you're mostly right but I am a little caught up on the details. I think it's mostly a thing of where the process is so different, and involves no physical strokes or manipulation, that I doubt it. And maybe that's incorrect.

However, I will also see a lot of people who don't know how to do art pretending like they've figured it all out. I also see the problem with that. It wouldn't be such a problem if people didn't take such an overly-confident stance in their abilities. I mean, it's a little offensive for that guy mucking around for an hour to act like he's DiVinci. And maybe he's a minority, I wouldn't know, I don't have that kind of visibility into the space.

I think a lot of the friction comes from that. Shitposts are shitposts, but I mean... we call them shitposts, you know? They, the people that make them, call them shitposts. There's a level of humility there I haven't necessarily seen with "AI Bros".

I think, if you really love art, AI can be a means to create a product but it can also be a starting point to explore the space. Explore styles, explore technique, explore the history. And I think that might be missing in some cases.

For a personal example, I'm really into fashion and style. I love clothes and always have. But it's really been an inspiration to me to create clothes, to sew. I've done hand sewing, many machine stitches too. And I don't need to - I could explore this in a more "high-level" context, and just curate clothing. But I think there's value in learning the smaller actions, including the obsolete ones.


Check out

https://x.com/ClaireSilver12

https://www.clairesilver.com/collections

from the POV of fashion illustration. Her "corpo|real" collection took something like 9 months to create and was published nine months ago.


The examples given aren't trying to be artistic. They're demonstrating technical capabilities as simply as possible.


Try it sometime. Don't just type one prompt and declare the job done. Try to make something that invokes a reaction in yourself.

AI makes it easy to generate ten thousand random images. Making something of interest still requires a lot of digging in the tools and in your self.


Right, it can require describing and refining over and over. I still don't think that means you did the thing. Otherwise, the business analysts who have to constantly describe requirements would be software engineers, but they're not.

Not that that isn't a skill in it of itself. I just don't think it's a creationary skill. What you're creating is the description, not the product.


You are creating the product but have to go through an unclear layer and through trial and error you try to reach your original vision. No different from painting a picture for an amateur.

The better you get the closer you can get to your original vision.


Best reply I can give ya I already typed up for someone else here: https://news.ycombinator.com/item?id=41743680


Well, yeah. If you explicitly try to come up with a cute, gimmicky idea, it's not going to be serious. Taste still matters regardless of paint, cameras or computers.


There's already conversation in AI art about how "Y'all will miss all these weird AI glitches when they're gone!" It will become the new tape hiss. Something people will nostalgically simulate in later media that doesn't have it naturally.


> Did people complain when digital paintings became a thing?

Yes. A lot. All the same complaints. "It's low-effort cheating. The machine does all the work. It's soulless. Art requires a physical process. It looks like crap. It will put 'real' artists out of business."

But then, they also complained loudly when Impressionism became a thing. https://en.wikipedia.org/wiki/The_Gentle_Art_of_Making_Enemi... So, it's good to keep an historic perspective.


As far as I can see, the whole history of art is a long argument about whether something can be called art or not. It's always art

As a recent example, Tron was disqualified for a visual effects Oscar because it was all done on computer and therefore seen as cheating, instead of being recognised aa both an incredible achievement and a precursor for the next 40 years of filmmaking. [1]

Imagine the howls when the first film with significant amounts of AI effects is released.

[1]https://www.slashfilm.com/1177735/why-tron-was-disqualified-...


https://www.midjourney.com/showcase is funded by customers, not investors. Anything in there that's creepy, but not obviously intentionally creepy, is more a reflection on the viewer than the image :P


You don't need to train on pictures of canine golfers to make highly convincing pictures of dogs driving golf carts on Mars. https://imgur.com/a/EIWUJYp The AIs are extremely good at mixing concepts.


I saw a fun tweet recently claiming the main reason we don’t have an AI revolution today is inertia. Corporate structures exist primarily to protect existing jobs. Everyone wants someone to make everything better, but Don’t Change Anything! Because change might hit me in my deeply invested sunk costs.

The claim might be a year or two premature. But, not five.


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