| | Reactive (Dataflow) Programming in Java and Clojure with Quasar and Pulsar (paralleluniverse.co) |
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71 points by pron on Feb 20, 2014 | past | 18 comments
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| | Writing an MMO with Web Actors (paralleluniverse.co) |
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47 points by pron on Feb 13, 2014 | past | 23 comments
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| | Implementing, Abstracting and Benchmarking Lightweight Threads on the JVM (paralleluniverse.co) |
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39 points by dafnap on Feb 6, 2014 | past | 17 comments
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| | Quasar rewrites Java Bytecode to implement lightweight threads in the JVM (paralleluniverse.co) |
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2 points by mess on Feb 4, 2014 | past
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| | Little’s Law, Scalability and Fault Tolerance: The OS is your bottleneck (paralleluniverse.co) |
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39 points by pron on Feb 4, 2014 | past | 20 comments
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| | Writing Interactive Web Applications with Web Actors (paralleluniverse.co) |
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3 points by pron on Jan 28, 2014 | past
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| | Introducing Comsat and the Parallel Universe Stack (paralleluniverse.co) |
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15 points by pron on Jan 22, 2014 | past | 1 comment
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| | No More Callbacks: 10,000 Actors, 10,000 Threads, 10,000 Spaceships (paralleluniverse.co) |
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339 points by pron on Oct 16, 2013 | past | 143 comments
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| | Quasar and Pulsar, Erlang-like actors and Go-like coroutines in the JVM (paralleluniverse.co) |
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2 points by momo-reina on Sept 15, 2013 | past
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| | Distributed Actors in Java and Clojure (paralleluniverse.co) |
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71 points by pron on July 26, 2013 | past | 14 comments
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| | Quasar/Pulsar 0.2.0: Clustering, Supervisors, Fiber-Blocking IO and core.async (paralleluniverse.co) |
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2 points by pron on July 19, 2013 | past
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| | Show HN: Lightweight Threads, Channels and Actors for the JVM (paralleluniverse.co) |
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116 points by pron on May 2, 2013 | past | 54 comments
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| | A New Approach to Databases — Simulating 10Ks of Spaceships on my laptop (paralleluniverse.co) |
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143 points by pron on Feb 27, 2013 | past | 64 comments
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| | Introducing Free SpaceBase Lite for Location Apps (paralleluniverse.co) |
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17 points by pron on Dec 5, 2012 | past | 2 comments
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| | How the Galaxy In-Memory Data Grid Handles Networking (paralleluniverse.co) |
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9 points by pron on Aug 10, 2012 | past
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| | How the Galaxy In-Memory Data Grid Handles Failures (paralleluniverse.co) |
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25 points by pron on Aug 3, 2012 | past | 3 comments
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| | How the Galaxy In-Memory Data Grid Maintains Data Consistency (paralleluniverse.co) |
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20 points by pron on July 26, 2012 | past
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| | SpaceBase Can Now Be Used as a Spatial Redis (paralleluniverse.co) |
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20 points by pron on July 24, 2012 | past | 9 comments
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| | Parallel Universe open sources a novel in-memory data grid (paralleluniverse.co) |
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117 points by pron on July 10, 2012 | past | 42 comments
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| | SpaceBase: 2D and 3D Spatial Data-Store (paralleluniverse.co) |
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3 points by tzm on March 21, 2012 | past
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| | Show HN: SpaceBase - a New Realtime Spatial Data Store (paralleluniverse.co) |
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25 points by pron on March 21, 2012 | past | 4 comments
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