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Breaking a Toy Hash Function (twistedoakstudios.com)
213 points by pizza on July 2, 2013 | past | 20 comments
My Bug, My Bad: Accidentally Attacking WarCraft 3 (twistedoakstudios.com)
27 points by Strilanc on June 11, 2013 | past | 2 comments
Collapsing Futures: Easy to Use, Hard to Represent (twistedoakstudios.com)
4 points by StylifyYourBlog on May 28, 2013 | past
The Socialist Millionaire Problem and Secure Multi-Party Computation (twistedoakstudios.com)
1 point by Strilanc on May 7, 2013 | past
Computer Science Blows My Mind (twistedoakstudios.com)
6 points by glazskunrukitis on May 2, 2013 | past
Transmuting Dice, Conserving Entropy (twistedoakstudios.com)
1 point by Strilanc on April 23, 2013 | past
Ask for the Clock (twistedoakstudios.com)
2 points by Strilanc on April 16, 2013 | past
Rule of Thumb: Use Purposefully Weakened Methods (twistedoakstudios.com)
2 points by UberMouse on April 9, 2013 | past
Preconditions Should be Checked Explicitly (twistedoakstudios.com)
5 points by Strilanc on April 2, 2013 | past | 4 comments
Mouse path smoothing (twistedoakstudios.com)
95 points by harrison_clarke on March 23, 2013 | past | 25 comments
My Bug, My Bad: Sunk by Float (twistedoakstudios.com)
41 points by Strilanc on March 19, 2013 | past | 10 comments
Repeat Yourself Differently (twistedoakstudios.com)
3 points by Strilanc on March 12, 2013 | past
An Explanation of Grover's Quantum Search Algorithm (twistedoakstudios.com)
5 points by Strilanc on March 5, 2013 | past
Followup to Non-Nullable Types vs C# (twistedoakstudios.com)
2 points by Strilanc on Feb 26, 2013 | past
Optimizing Just in Time with Expression Trees (twistedoakstudios.com)
5 points by Strilanc on Feb 19, 2013 | past | 1 comment
When One-Way Latency Doesn't Matter (twistedoakstudios.com)
33 points by Strilanc on Feb 12, 2013 | past | 18 comments
Emulating Actors in C# with Async/Await (twistedoakstudios.com)
3 points by Strilanc on Jan 29, 2013 | past
Making an immutable queue with guaranteed constant time operation (twistedoakstudios.com)
1 point by cpleppert on Jan 23, 2013 | past | 1 comment
Improving Checked Exceptions (twistedoakstudios.com)
2 points by Strilanc on Jan 15, 2013 | past
Perishable Collections: The Benefits of Removal-by-Lifetime (twistedoakstudios.com)
2 points by Strilanc on Jan 8, 2013 | past
Decoupling shared control (twistedoakstudios.com)
3 points by Strilanc on Jan 1, 2013 | past
Decoupling inlined UI code (twistedoakstudios.com)
41 points by zt on Dec 25, 2012 | past | 10 comments
When null is not enough: an option type for C# (twistedoakstudios.com)
1 point by Strilanc on Dec 4, 2012 | past
My Bug, My Bad #1: Fractal Spheres (twistedoakstudios.com)
5 points by tchalla on Nov 27, 2012 | past
Working around the brittle UI Virtualization in Windows 8 (twistedoakstudios.com)
3 points by Strilanc on Nov 20, 2012 | past
Unusable dictionary keys in ActionScript 3.0 (twistedoakstudios.com)
1 point by Strilanc on Nov 6, 2012 | past
Using monads in C# (twistedoakstudios.com)
1 point by Strilanc on Oct 30, 2012 | past
Non-Nullable Types vs C#: Fixing the Billion Dollar Mistake (twistedoakstudios.com)
7 points by Strilanc on Sept 24, 2012 | past | 2 comments

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